Below is a quick scrap drawing I did of my plan for our VR promo trailer. After we each drew our own storyboards, we came together and decided as a group that we shall be using my storyboard and Harry’s. Picking out drawn scenes from one another’s storyboard, in order to structure a great storyboard outcome.
Below is the final storyboard that I drew of our planned VR promo trailer. Obviously it is not a scrap drawing, as I wanted the storyboard to be presented clearly.
Scene 1- The opening scene of our company name.
Scene 2- Medium shot of kitchen from front view (first person).
Scene 3- Semi long shot of kitchen front view from another angle (first person).
Scene 4- Close up shot of cupcake staring at person (first person).
Scene 5- Close up shot of person grabbing frying pan (first person).
Scene 6- Medium shot of person holding pan, ready to smash the cupcake (third person).
Scene 7- Close up shot of person holding pan to smash cupcake (first person).
Scene 8- Close up shot of cupcake getting smashed (first person).
Scene 9- Medium shot of cupcake smashed remains on frying pan (third person).
Scene 10- Close up shot of person’s face going insane (third person).
Scene 11- Zoomed out shot of person in straitjacket within the isolation room (third person).
Scene 12- Final scene of game name/logo being displayed.
Below is another version from my original storyboard, as I draw arrows and lines to symbolise actions, emotions and movement.
Below again is another version from my original storyboard, I experimented with inputting shadows and making it look like a grey scale type storyboard.
Below is my digitised version of my final storyboard, as I produced this within Adobe Photoshop. Scanning my drawing and importing it into Photoshop, I then used various tools, such as the pen tool, brush tool, marque tool and various other tools.